Turn the leveling module on
Add E.N.D, open the dashboard, switch Levels on. Like every module it starts off: nothing is counted until you decide it is.
The one thing that keeps a server on a leveling bot it has outgrown is the fear of resetting everyone to zero. So we removed the fear: one command reads your current leaderboard and every rank survives the move.
Add E.N.D, open the dashboard, switch Levels on. Like every module it starts off: nothing is counted until you decide it is.
The command reads your server's current public leaderboard page by page (MEE6's export format is supported), converts each member's lifetime XP to E.N.D's curve, and shows you exactly how many members it found before touching anything. You confirm with a button, and a progress message follows the import live.
Merge keeps whichever XP is higher for members already active here, so running the import twice never doubles anyone. Replace takes the imported figure as the truth. Either way the levels are recomputed on our curve, and the rank card shows the same number your members expect.
Levels here come with image cards your server can restyle (its own accent, background and font), activity streaks with milestone rewards, prestige, XP role rewards, double-XP weekends, and a leaderboard that also ranks weekly messages and voice time. All of it configured from the dashboard, none of it behind a paywall.
Two honest limits: the source leaderboard must be public while the import runs, and message counts do not travel, only XP and levels do.